5e planetar. Divine Awareness. The planetar was summoned...
5e planetar. Divine Awareness. The planetar was summoned to Undermountain months ago by an adventuring cleric. Armor class: 19. The planetar can innately cast the following spells, requiring no material components: At will: detect evil and good, invisibility (self only) The planetar touches another creature. Challenge rating: 16. SRD5:Planetar navigation search This material from the 5th edition SRD is published under the OGL and CC-BY Learn about the Planetar, a powerful celestial being that serves as a messenger of the gods and a general of the heavenly armies. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness. (5e 2024) Wizards of The planetar touches another creature. A planetar’s celestial ears detect every falsehood, and its radiant The planetar's weapon attacks are magical. meta. If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia. The planetar has If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia. DIVINE AWARENESS: THE PLANETAR Found in Adventures [edit] Descent into Avernus Journeys through the Radiant Citadel Shadow of the Sun Sources and Notes [edit] ↑ Wizards RPG Team (22 April 2025). name }}, from the 5th edition (5e) SRD (System Reference Document). The planetar can innately cast the following spells, requiring no material components: At will: detect evil and good, invisibility (self only) Fazrian the Planetar Fazrian is a planetar formerly in the service of Torm, god of courage and self-sacrifice. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack). A planetar's celestial ears detect every falsehood, and its radiant These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. A planetar's celestial ears detect every falsehood, and its radiant eyes see through every deception. A planetar’s celestial ears detect every falsehood, and its radiant Back to Main Page → 5e System Reference Document → Creatures → Monsters D&D 5th Edition monster: Celestial, Lawful good. The monster {{ page. Discover their appearance, WHEN THE PLANETAR HITS WITH ANY WEAPON, THE WEAPON DEALS AN EXTRA 5D8 RADIANT DAMAGE (INCLUDED IN THE ATTACK BELOW). The target magically regains 30 6d8+3 hit points and is freed from any curse, disease, poison, blindness, or deafness. The planetar's spellcasting ability is Charisma (spell save DC 20). Speed: 40ft. SRD 5. 2. The Planetar is a Large celestial with a 16 CR. The planetar knows if it A planetar can call down rain to relieve a drought, or can loose an insect plague to devour crops. Large Celestial, Lawful Good (CR 16) A celestial being of immense power and wisdom, Planetars serve as messengers and warriors for the gods in the 5e universe. A planetar can call down rain to relieve a drought, or can loose an insect plague to devour crops. . Get all of its traits, stats, and action information here. , fly 120f Healing Touch (4/Day): The planetar touches another creature. Hit points: 200. The planetar touches another creature. Magic Resistance.
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